Philip Sanchez
Philip Sanchez
3D Character Artist
Los Angeles, United States

I am a 3D character artist with 3 shipped titles and over 4 years of experience working in games.
My passion is creating high-quality models & textures that help tell compelling stories & enhance gameplay. I love working with other passionate people as we strive together to create amazing products that entertain & inspire!

Resume PDF

Skills

Character ModelingCharacter Design3D ModelingDigital SculptingLightingAnatomyTexturingPBR TexturingSurfacing

Software proficiency

ZBrush
ZBrush
Maya
Maya
Blender
Blender
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
xNormal
xNormal
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      WWE 2K23
    • Year
      2023
    • Role
      Associate Character Artist
    • Company
      Lost Boys Interactive
    • Video Game
      WWE 2K22
    • Year
      2022
    • Role
      Associate Character Artist
    • Company
      Lost Boys Interactive
    • Video Game
      The Lost Legends of Redwall: The Scout Act II
    • Year
      2021
    • Role
      Character Artist
    • Company
      Soma Games

Experience

  • Associate Character Artist at Lost Boys Interactive
    February 2021 - January 2024

    • Responsible for the creation of 38 premium models featured in WWE 2K22/23’s MyFaction mode

    • Created & modified models, textures, & real-time hair for use in a modular character system

    • Proactively solved artistic/technical challenges through clear & regular communication with art directors, clients, and team members

    • Consistently delivered high-quality assets ahead of schedule by working efficiently and collaborating with team members

    • Pushed the quality bar of deliverables by continuously testing new techniques & workflows

    • Worked to empower team members by providing feedback & documenting internal tools, workflows, & pipeline best-practices

  • 3D Character Artist at Soma Games
    September 2019 - June 2020

    • Created stylized models & textures for multiple characters featured in The Lost Legends of Redwall

    • Executed art direction and iterated on feedback to push model quality

    • Researched & documented new technologies and workflows

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