I’m a 3D artist with a passion for art, story, and people, and how those things come together to make something amazing. My portfolio is full of high quality 3D assets emphasizing anatomy, personality, & design. Professionally, I've worked in a variety of jobs in different fields, all of which involved teamwork, creative problem solving and clear communication. I am always looking to grow my skills and make something amazing!
• Sculpted, Modeled, Retopo-ed, UV-ed, Textured, and imported game-ready Character assets into Unity
• Followed Art Direction and Iterated on criticism and feedback
• Collaborated with Art Directors and Technical Artists to solve design challenges
• Researched and presented findings on various technologies and workflows